Based in Paris, France. I engineer web-native 3D multiplayer virtual worlds on the Spawn engine and mission-critical commercial platforms. Every system harnesses Local Claude Opus 5.5 and the Blender MCP protocol for spatial mathematics, procedural geometry, and real-time state orchestration.
Real-time multiplayer browser experiences with zero installation required.
Chiến trường thần thoại Đông Sơn tái hiện không gian vũ trụ cổ truyền Việt Nam. Trận đấu 5v5 nghẹt thở giữa các vị thần, võ tướng Lạc Long Quân và quái thần sông núi, chạy mượt mà 60 FPS trực tiếp trên trình duyệt mà không cần cài đặt.
Không gian metaverse trữ tình tái hiện linh hồn Hà Nội nghìn năm văn hiến. Dạo quanh Hồ Hoàn Kiếm, sải bước qua cầu Thê Húc cong cong, ngắm Tháp Rùa cổ kính và quây quần cùng bạn bè bên quán trà đá vỉa hè với trải nghiệm xã hội hoàn toàn thư thái, không đối kháng.
High-concurrency commercial platforms engineered for French business & civic operations.
Full-stack Point-of-Sale (POS) and kitchen display platform built for Vietnamese restaurant gastronomy in France. Manages real-time mobile order intake, floor table maps, split-billing, and French NF525 VAT compliance.
Comprehensive preparation engine for the French mandatory republican civic exam (CSP, CIR, and naturalisation). Simulates official prefecture examination conditions with situation tests and real-time knowledge diagnosis.
How AI co-architects every layer of code, math, and 3D geometry from local inception to cloud execution.
Web-native 3D multiplayer runtime delivering instant zero-install browser access. Handles real-time spatial networking, camera synchronizations, and physics execution at 60 FPS.
Advanced AI co-architect driving gameplay mathematics, state machines, French legal curricula parsing, and procedural map calculations with deterministic accuracy.
Direct Model Context Protocol interface connecting AI directly to Blender. Procedurally builds 3D architecture, performs polygon decimation, and exports web-optimized meshes.
I am an independent software developer and systems architect based in Paris. My engineering philosophy revolves around autonomous software production: utilizing artificial intelligence not as a code assistant, but as an algorithmic partner capable of solving geometry, state synchronization, and system architecture.